


There are main campaign research quests, faction research, reverse engineering, and Pandoran research.Īll research modes are useful to the player and many of these modes will be introduced in the main story. Research Is Important – Phoenix Pointįor soldiers and the player’s ability to improve, research projects are important to turn Tide into combat. It is also recommended to build and maintain living areas to restore their will and determination. Unremarkable, having a medical facility will mean that the player’s soldiers will be able to return to the fray as soon as possible. So building a medical bay will go a long way to improving the strength of Project Phoenix. On the battlefield, it won’t be long before players notice that some of their soldiers are injured in the middle of missions. Of course, if someone wants to speed up the game, they adjust the settings so that five hours will pass every second.

One hour passes per second at the default speed but at the slowest, which is five minutes per second. However, the timing is in essence Phoenix Point to control the pace of the game will go a long way in helping some of the micromanagers involved. Tactical missions and points of interest become available for players to explore. Geoscape is a view of the planet and this is where the majority of the game’s strategy is implemented. However, they will become second nature in time, so messing around as much as possible during the tutorial missions will give players the familiarity of the game. This is a game designed for PC, and some of these controls didn’t translate seamlessly to the controller. Therefore, taking a moment in the tutorial to play around with the menus and options before entering the main campaign is advisable. The game is comparable to the XCOM series but the interface will still take some getting used to. It may seem obvious but making sure that the tutorial quest has a tick next to it is the first thing a player should do before starting a new game.
